DIGITAL RETOUCHING
GUIDELINES
can help you navigate through
seas of contradictory retouching information. The following observations
reflect how I go about retouching. Click below to download in PDF format.
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Download
Retouching Guidelines as PDF file
DIGITAL RETOUCING
GUIDELINES
Peter Thompson
Revised 10.20.2005
CONTENTS
GENERAL
OBSERVATIONS
OVERVIEW: 6-STEP DITIGALRETOUCHING PROCESS
SCANNING OLD OR DAMAGED B&W PHOTOS
SCANNING PRINTED PHOTOS
GAMMA
CHANGING GAMMA WITHIN PHOTOSHOP
CORRECTING OVEREXPOSED PHOTOS
DUST AND SCRATCHES
REMOVING LARGE BLEMISHES
SMOOTHING SPOTTED AREAS
SMOOTHING THE GRAIN
GETTING RID OF BACKGROUND DETAIL
"ENLIVENING" A PORTRAIT
SHARPENING
SHARPENING TOOL
GENERAL OBSERVATIONS
Refer to original
photograph when retouching (just as with photographic toning).
Work at 100% view
size. On most monitors lower magnification is unrealiable; higher
magnification will tempt you to fix stuff that wont be visible
when printed.
Most useful retouching
functions are located in the IMAGE/ADJUST and FILTER/SHARPEN submenus.
Most useful tools:
Stamp: with low opacity and
assorted hard brushes in order to not soften the grain within a photographic
image.
Airbrush: with low pressure
Smudge: with low pressure
Sharpen: along edges and
on anything that glints.
Blur: useful for hiding unwanted
detail.
Dodge, Burn: like IMAGE/ADJUST/LEVELS
in a wand.
Sponge: like ADJUST/HUE &
SATURATION in a wand. Use in both the "Saturate" and "Desaturate"
modes with low opacity and small brushes.
Use Adjustment Layers
and normal Layers to keep adjustments separate from the image.
In other words, all clonings should be on a separate cloning layer (check
the "Use all layers" box, then sample from the layer you wish
to work on).
Always make a History
Snapshot of the image before beginning to retouch (so you can easily return
to the state prior to your retouching interventions if you mess up).
Analyze the area
you wish to Paint/clone before working. Choose similarly textured
areas.
Change brush shapes
frequently to keep them random.
In general: choose hard
brushes for sharp things, softer brushes for soft things. Make sure, however,
that softer brushes do not destroy photographic grain structures.
Clone using clicks
and short strokes.
Use non-aligned
Stamp tool (at full or less than full opacity) and re-sample
the texture you wish to clone from after every 2-3 brushstrokes.
Protect parts
of the image from your retouching by selecting and feathering those
parts first, then retouching around it.
OVERVIEW:
6-STEP DIGITAL RETOUCHING PROCESS
1. Decide on scan
quality and resolution based on your output device.
2. Crop and adjust perspective, if needed.
3. Adjust contrast and tonal range.
4. Remove color cast, if any.
5. Adjust color, tone, objects and sharpness in specific parts, if
needed.
6. Save As, then flatten, and sharpen.
SPECIFIC
OBSERVATIONS (FOLLOWING 6-STEP PROCESS ABOVE)
1. DECIDE
ON SCAN QUALITY AND RESOLUTION BASED ON YOUR OUTPUT DEVICE
SCANNING OLD OR DAMAGED
B&W PHOTOS
Scan black
& white photos in RGB color.
Then go
to the CHANNELS PALETTE and click on each of the channels and
compare each resulting variation to the original. Often, one
of the channels will appear to "clean up" a damaged
photo.
Discard
the other two channels.
SCANNING PRINTED PHOTOS
An image printed with
inks is made up of tiny dots of varying sizes of black. The varying
sizes give the feel of varying intensities of black (in actuality,
ink is either all there, or not-there). When scanned, this gridlike
appearance can be intensified and make the image look like subtle
waves are cris-crossing the surfacewave . This lousy-looking pattern
is called a "moiré".
Evaluate a
moire pattern at a 1:1 viewing ratio because higher ratios can
produce an artificial moire pattern when the pattern of the original
screen meets the dot size of the monitor.
Moire patterns
can be reduced in the scan. High end scanners have a "de-screening"
option built in. Choose the "Descreening" option depending
on where the original image appeared: in a newspaper, a magazine or
art book.
Another way
to diminish a moiré pattern:
1. Scan your original
with a resolution four times higher than the final resolution needed
to print on a particular printer.
2. Apply the DESPECKLE,
MEDIAN or BLUR filters to soften the moiré.
3. Resample down to
the resolution you actually need.
Within Photoshop,
the DESPECKLE filter and the MEDIAN filter (at a low setting) can
remove some of the moiré patterns. Follow either by using
the UNSHARP MASK to refocus the image (see Unsharp Mask, below).
GAMMA
Gamma measures contrast.
A gamma of "1" means all the input values equal all the
output values. A gamma setting below 1 darkens the image and a
gamma setting above 1 lightens the image.
Changing gamma with scanner
software:
The gamma of your image
can be changed. Our high end scanners allow you to set gamma and
black and white points with the scanning software before the scan
is made. Note: to capture the widest dynamic range possible, the
Photoshop manual recommends that black and white points be set
by the scanner.
Scan with a
gamma of 2.2 if your image will be seen on PC monitors because
they have a gamma of 2.2, or above. The new sRGB standard also
uses 2.2 and a gamma of 2.2 works well with most inkjet printers.
Scan with a
gamma of 1.8 if the image will be seen on Mac monitors because
they have a gamma of 1.8.
It is hard
to lower contrast; you can always increase it; therefore, as a
general rule, you might go for 1.8 as a general rule when scanning.
2. (I have nothing to recommend
for this stage of the retouching process).
3. ADJUSTING CONTRAST
AND TONAL RANGE
Changing gamma within
Photoshop:
For most precise
adjustments to the tonal range, use the CURVES command in Photoshop
to edit the gamma curve of the image. This will allow you to increase
or decrease the amount of color in each of the three channels independently.
REPLACE COLOR is useful for a single color that needs to be
changed. SELECT/REPLACE COLOR allows you to choose the midtones or shadow
areas within the image, then EDIT/FILL the selection with 50% grey in
order to boost those areas (use with Color Dodge or Color Burn modes
and a low opacity).
SELECTIVE COLOR
allows changes to the CMYK components of each of nine color groups independent
of each other.
CORRECTING OVEREXPOSED
PHOTOS:
Make a copy of
the original overexposed background layer with the Blending Mode set
to "Multiply". Lower the opacity of the copy to suit your
taste.
4. (nothing to recommend
for this stage in the process)
5. ADJUST COLOR, TONE, OBJECTS
AND SHARPNESS IN SPECIFIC PARTS OF THE IMAGE
DUST AND SCRATCHES
The "Dust & Scratches"
filter looks for color breaks (such as those caused by dust or scratches)
and then blurs the surrounding color into the breaks to hide them. In
general, dont use this filter on the entire image
because the filter diminishes detail by averaging neighboring pixels
and will therefore diminish all detail in the image. Use it only on
small areas. Here are two main ways to work with this filter:
First way:
Start by making
a feathered selection immediately around the tone break.
Choose FILTER/
NOISE/ DUST & SCRATHES.
Set THRESHOLD low
and RADIUS low. Raise the Threshold gradually until the break begins
to go away, then raise the Radius until its gone.
Second way:
Choose FILTER/NOISE/DUST
& SCRATCHES. Set THRESHOLD and RADIUS just high enough to remove
the offending spots.
Go to the History
Palette and make a Snapshot of this state. Choose the History Brush
and place it next to the eye ikon for this state. Now select the previous
History state. Choose the History Brush with a small brush set to the
"Lighten" mode if the scratch is dark or to the "Darken"
mode if the scratch is light. Paint out the offending dust/scratches
with short, offense-specific strokes. Works like a charm.
REMOVING LARGE BLEMISHES
Use the Stamp, Smudge and
Sharpen/Blur tools on a layer above the background image:
Select the tool.
Select the "Use
all layers" box in the options palette.
Open a new layer
and work.
SMOOTHING SPOTTED AREAS
Make feathered
selection.
Copy it into a
separate layer.
Blur.
SMOOTHING THE GRAIN
FILTER/NOISE/ADD
NOISE with small amount values (4-8). Re-apply as needed.
GETTING RID OF BACKGROUND
DETAIL
Two ways:
Paint out the bad
object with the Stamp tool, or
Select the background
(or select the Foreground and Invert the selection) and blur it, or
reduce its contrast, or reduce its color saturation to make it seem
to recede (as if the depth of field was reduced).
GETTING RID OF BACKGROUND
Select the background
(or select the Foreground and Invert the selection)
Fill with color.
"ENLIVENING" A
PORTRAIT
Copy it to a new
layer with the Blending Mode set to "Color Dodge" with the
opacity reduced.
6. SAVE AS, THEN FLATTEN
AND SHARPEN
SHARPENING
Sharpening filters work
by analyzing the image to find neighboring light and dark pixels
(edges) and then increasing the contrast (lightening the lights
and darkening the darks) between them.
The "Unsharp Mask"
filter mimics this process. Its anti-intuitive digital name comes from
an old analog darkroom process where a low contrast out-of-focus negative
copy (called an "unsharp mask") was placed over the original
color transparency as four-color separation negatives are made. The
unsharp mask limited the amount of light reaching each of the negatives
and accentuated the edges. The "Unsharp Mask" filter exaggerates
transitions by putting a hint of a black border around objects followed
by a light halo around the black border. This process mimics the "lateral
inhibition" filter within the human eye that emphasizes the edges
of things when we look at them.
Most images
need sharpening.
The larger
the image, the more you need the USM.
Do immediately
before flattening because it exaggerates any flaws in the
image.
Four
possible problems with using the filter too liberally:
1. Color shifts
2. Halos too wide.
3. Unwanted details (like
dust and scratches) intensified
4. Grain and noise intensified
(bad for faces
.)
The three USM options
in order of importance:
Radius: the width of
the sharpening halos. A large number equals a wide halo. Too high
means loss of subtle detail. So, for hair, skin and eyes, etc.,
keep the radius low.
Threshold: as it increases
it ignores variations between areas of similar darkness and goes
for the gusto. For example, to safeguard faces on which you may
not want exaggerated pores) increase the threshold generally between
20 to 30.
Amount: how intense
the effect is, not its width.
SHARPENING TOOL
Use on anything that glints
(buttons, eyes, glass, etc.). Choose a small brush with low opacity
and work with clicks or short strokes.
Copyright © by Peter
Thompson, 2000. All rights reserved.
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